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001301_owner-lightwav…mail.webcom.com_Sun Oct 22 22:38:18 1995.msg
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1995-11-07
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(1.37.109.15/16.2) id AA149056698; Sun, 22 Oct 1995 22:38:18 -0700
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Date: Sun, 22 Oct 1995 22:31:01 -0700 (PDT)
Message-Id: <199510230531.WAA09789@ix6.ix.netcom.com>
From: achan@ix.netcom.com (Alan Chan )
Subject: Re: Animated ANT? Inverse cinematic
To: christophe.lize@ramses.fdn.org
Cc: lightwave@mail.webcom.com
Sender: owner-lightwave@mail.webcom.com
Precedence: bulk
You wrote:
>
>Hello,
>
>I have a problem to animate a walked ant...
>
>Here is a little plan of one leg :
>
>
> 2
> /|
> A/ | 1,2 et 3 are articulations
> __ / |
> \ / |B
> BODY |/ |
> __/ 1 |
> 3 \C
> \4
> ------ Floor
>
>
>For my first try of animation I just varie the articulation 1 angle
with
>part B parent of part C and Part A parent of part B but when the body
advance,
>the 3 legs which are on the floor get this mouvement...
>
>My problem is to make point 4 locked on the floor...is it possible?
>
Add a null object to your IK chain, so that your chain now is A, B, C &
null. This effectively makes a "fake" hinge at the end of your third
leg... :)
AC
--
achan@ix.netcom.com (Alan Chan ) sent this message.
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